#include <gtkmm/drawingarea.h>
#include <iostream>
#include "../data/anchor.h"
#include "../data/color.h"
#include "../data/strokecolor.h"
#include "../data/vectordata.h"
#include "../vectordatamanager.h"
#include <cairomm/context.h>
#include <gdkmm/general.h>
#include "../../util/cairo/cairo_kage.h"
Go to the source code of this file.
◆ IMAGE_ID_BUFF
◆ IMAGE_ROTATE_ALPHA
#define IMAGE_ROTATE_ALPHA 4 |
◆ IMAGE_SCALEX_SCALEY
#define IMAGE_SCALEX_SCALEY 3 |
◆ IMAGE_WIDTH_HEIGHT
#define IMAGE_WIDTH_HEIGHT 2 |
◆ IMAGE_X_Y