21#ifndef GTKMM_KAGE_SCENE_H
22 #define GTKMM_KAGE_SCENE_H
33 #include <gdkmm/color.h>
65 bool open(std::string p_filepath);
102 std::vector<unsigned int>
raiseSelectedShape(std::vector<unsigned int> p_selectedShapes);
103 std::vector<unsigned int>
lowerSelectedShape(std::vector<unsigned int> p_selectedShapes);
108 std::vector<unsigned int>
duplicateShapes(std::vector<unsigned int> p_selectedShapes);
120 bool setTween(
unsigned int p_tween);
130 void extendFrameAt(
unsigned int p_layerIndex,
unsigned int p_frameIndex,
unsigned int p_frameCount);
extension
Definition frame.h:36
std::vector< unsigned int > duplicateShapes(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:610
unsigned int _activeLayerID
Definition scene.h:48
bool forceSetTween(unsigned int p_tween)
NOTE: "Frame" – NOT "frame ID".
Definition scene.cpp:700
bool layerSwitchToNextFrame()
Called by KageFrame for navigating to Previous Frame.
Definition scene.cpp:761
bool setFrameData(VectorDataManager p_vectorsData)
Definition scene.cpp:673
void setFrameExtension(KageFrame::extension p_extension)
Called by KageFrame for navigating to Next Frame.
Definition scene.cpp:809
void setCurrentLayer(unsigned int p_currentLayer, bool p_addSelected)
Definition scene.cpp:265
KageScene * _parent
Definition scene.h:133
bool isLayerVisible()
Definition scene.cpp:856
std::vector< unsigned int > raiseToTopSelectedShape(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:560
std::vector< unsigned int > lowerSelectedShape(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:548
void toggleLayerLock()
Definition scene.cpp:863
void addLayer()
Definition scene.cpp:138
std::vector< KageLayer * > Layers
Definition scene.h:62
void setCurrentLayerByID(unsigned int p_layerID)
Definition scene.cpp:313
std::vector< unsigned int > ungroupSelectedShapes(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:597
bool removeLayerAt(unsigned int p_layerIndex)
Definition scene.cpp:154
bool removeLayerFrame()
Definition scene.cpp:201
void setLayerLabel(std::string p_label)
Definition scene.cpp:849
bool recenterRotationPoint(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:648
void setCurrentFrameByID(unsigned int p_frameID)
Definition scene.cpp:381
bool flipHorizontalSelectedShape(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:623
std::vector< unsigned int > raiseSelectedShape(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:536
VectorDataManager getFrameDataAt(unsigned int p_frame, bool p_frameOnion, bool p_layerOnion)
Definition scene.cpp:696
std::string getLabel()
Definition scene.cpp:873
void toggleLayerVisibility()
Definition scene.cpp:853
bool moveToBottom()
Definition scene.cpp:519
bool flipVerticalSelectedShape(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:635
void setLabel(std::string p_label)
Definition scene.cpp:876
unsigned int getID()
Definition scene.cpp:88
unsigned int _activeLayerIndex
Definition scene.h:49
KageLayer * getLayer()
Definition scene.cpp:441
unsigned int getActiveLayerID()
Definition scene.cpp:842
bool layerSwitchToPreviousFrame()
Definition scene.cpp:712
bool moveDown()
Definition scene.cpp:501
void setSelected(bool p_selected)
Definition scene.cpp:103
static std::vector< unsigned int > sceneStack
Definition scene.h:114
bool _isAsset
Definition scene.h:147
KageScene(KageDocument *p_document, unsigned int p_sceneID, std::string p_filepath)
Definition scene.cpp:25
unsigned int frameCount()
Definition scene.cpp:130
bool addLayerFrame()
Definition scene.cpp:167
KageFrame * getFrameAt(unsigned int p_frame)
Definition scene.cpp:427
bool moveToTop()
Definition scene.cpp:462
unsigned int layerCtr
Definition scene.h:52
static bool LOADING_MODE
Definition scene.h:56
KageDocument * _document
Definition scene.h:132
unsigned int sceneID
Definition scene.h:45
KageLayer * getLayerAt(unsigned int p_layer)
Definition scene.cpp:449
unsigned int _activeLayer
Definition scene.h:50
KageLayer * _layerPtr
Definition scene.h:63
bool _saved
Definition scene.h:47
bool isLayerLocked()
Definition scene.cpp:866
bool _selected
Definition scene.h:46
virtual ~KageScene()
Definition scene.cpp:124
bool removeAllFrames()
Definition scene.cpp:226
void setLayerCurrentFrame(unsigned int p_frame, bool p_addSelected)
Definition scene.cpp:347
std::vector< unsigned int > groupSelectedShapes(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:585
void selectAllLayerFrame(bool p_selectAll)
Definition scene.cpp:406
bool save()
Definition scene.cpp:97
std::string _label
will be used to create Unique LayerUI IDs
Definition scene.h:54
void setLayerVisible(bool p_visible)
Definition scene.cpp:859
bool duplicateLayerFrame()
Definition scene.cpp:184
void init(KageDocument *p_document, unsigned int p_sceneID)
Definition scene.cpp:71
unsigned int getTween()
Definition scene.cpp:708
void setLayerLocked(bool p_locked)
Definition scene.cpp:869
bool setTween(unsigned int p_tween)
Definition scene.cpp:704
unsigned int getCurrentLayer()
Definition scene.cpp:243
bool isSaved()
Definition scene.cpp:109
KageScene operator=(const KageScene &p_scene)
Definition scene.cpp:30
bool open(std::string p_filepath)
Definition scene.cpp:92
bool addDataToFrame(VectorDataManager p_vectorsData)
Definition scene.cpp:661
bool isSelected()
Definition scene.cpp:106
void deleteLayer(unsigned int p_layerID)
Definition scene.cpp:148
unsigned int getCurrentFrame()
Definition scene.cpp:337
KageFrame * getFrame()
Definition scene.cpp:413
bool extendLayerFrame()
Definition scene.cpp:215
void extendFrameAt(unsigned int p_layerIndex, unsigned int p_frameIndex, unsigned int p_frameCount)
will be called from KageTimeline from mouse gesture of stretching the frame
Definition scene.cpp:825
bool moveUp()
Definition scene.cpp:483
std::string getLayerLabel()
Definition scene.cpp:846
VectorDataManager getFrameData()
Definition scene.cpp:684
std::vector< unsigned int > lowerToBottomSelectedShape(std::vector< unsigned int > p_selectedShapes)
Definition scene.cpp:572
Definition vectordatamanager.h:35