forward declaration
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#include <layers.h>
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Glib::RefPtr< Gdk::Window > | window |
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◆ KageLayersUI()
KageLayersUI::KageLayersUI |
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Kage * | p_kage | ) |
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◆ ~KageLayersUI()
KageLayersUI::~KageLayersUI |
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◆ addEventsListener()
void KageLayersUI::addEventsListener |
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◆ forceRender()
void KageLayersUI::forceRender |
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◆ invalidateToRender()
bool KageLayersUI::invalidateToRender |
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◆ on_draw()
bool KageLayersUI::on_draw |
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const Cairo::RefPtr< Cairo::Context > & | p_context | ) |
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overrideprotected |
◆ on_event()
bool KageLayersUI::on_event |
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GdkEvent * | e | ) |
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overrideprotectedvirtual |
◆ on_expose_event()
bool KageLayersUI::on_expose_event |
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GdkEventExpose * | e | ) |
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protectedvirtual |
◆ on_key_press_event()
bool KageLayersUI::on_key_press_event |
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GdkEventKey * | e | ) |
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overrideprotectedvirtual |
◆ on_key_release_event()
bool KageLayersUI::on_key_release_event |
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GdkEventKey * | e | ) |
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overrideprotectedvirtual |
◆ renderStage()
void KageLayersUI::renderStage |
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For use of KageLayer. When a KageLayer's visibility is clicked, this function will be called to reflect Layer's visibility on stage.
◆ setFocus()
void KageLayersUI::setFocus |
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◆ _gotFocus
bool KageLayersUI::_gotFocus = false |
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◆ _kage
Kage* KageLayersUI::_kage |
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protected |
◆ draw1
◆ draw2
◆ imageLOCKED_FALSE
Glib::RefPtr< Gdk::Pixbuf > KageLayersUI::imageLOCKED_FALSE |
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◆ imageLOCKED_TRUE
Glib::RefPtr< Gdk::Pixbuf > KageLayersUI::imageLOCKED_TRUE |
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◆ imageVISIBLE_FALSE
Glib::RefPtr< Gdk::Pixbuf > KageLayersUI::imageVISIBLE_FALSE |
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◆ imageVISIBLE_TRUE
Glib::RefPtr< Gdk::Pixbuf > KageLayersUI::imageVISIBLE_TRUE |
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◆ mouseIsDown
bool KageLayersUI::mouseIsDown = false |
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◆ window
Glib::RefPtr<Gdk::Window> KageLayersUI::window |
The documentation for this class was generated from the following files: