Kage Studio 0.7.230612
A Simple Free and Open Source 2D Animation Software
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kage.h File Reference
#include <gtkmm/togglebutton.h>
#include <gtkmm/paned.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/separator.h>
#include <gtkmm/scrollbar.h>
#include <gtkmm/uimanager.h>
#include <gtkmm/statusbar.h>
#include <gtkmm/radioaction.h>
#include <gtkmm/messagedialog.h>
#include <gtkmm/filechooserdialog.h>
#include <gtkmm/cssprovider.h>
#include "kage/timeline/layermanager.h"
#include "kage/timeline/timeline.h"
#include "kage/stage/stage.h"
#include "kage/library/assetmanager.h"
#include "kage/library/library.h"
#include "kage/properties/fillstroke.h"
#include "kage/properties/frametween.h"
#include "kage/properties/locationsize.h"
#include "kage/properties/nodexy.h"
#include "kage/properties/stage.h"
#include "kage/data/frame.h"
#include "kage/data/layer.h"
#include "kage/data/scene.h"
#include "kage/document.h"
#include "about.h"
#include "kage/unre/kagedo.h"
#include "kage/unre/unre.h"
#include "util/xml/xmltoken.h"
#include "util/xml/xmltagproperty.h"
#include "util/xml/xmltag.h"
#include "util/xml/xml.h"
#include "util/string/stringhelper.h"
#include "util/cairo/cairo_kage.h"
#include <fstream>
#include <iostream>
#include <gdkmm/cursor.h>
#include <gdkmm/frameclock.h>
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Data Structures

class  Kage